Brian Edenfield
Available for freelance
Résumé
Skills
Photoshop, 3DS Max 7, Maya 7, Flash, Torque Game Engine
Sketching, Illustration, Concept Design, Animation, 3D Modeling and Sculpture
Experience
Beeline Studios
Evil Twin/Doppelganger
Electronic Arts
A.S.K. Learning
Tektonic Studios
SCEA, Inc.
Spunky Productions
Pixel Technologies
Juggernaut Studios
Jellyman Productions
Headpedal
Find me

Monday, August 01, 2005

The circle of life.

Negative/Positive. Light/Dark. Famine/Feast. Death/Life. Yin/Yang. Everything has an opposite.

Success/Failure. Tapwave Zodiac/Gamepark GPX2-F100.

I bet you thought this was going to be some philosophical rumination on the metaphysical universe. Bwahahahahaha! Ponderin' is for sissies.

The Zodiac has gone the way of the buffalo. But the GPX2-F100 (what a moniker!) has risen to take its place. It sucks to see a USA-designed handheld game system bite the dust before it even got a chance to fly. Though I must admit, I wasn't too excited about what was available to play. I definitely considered getting it for one reason: Duke Nukem. But the desire waned thanks to my PSP.

The Gamepark system sounds interesting if only for the fact that it's Linux based. Now, I'm not some Linux mouthpiece evangelizing about its omnipotence as an operating system. I hardly know anything about it. But I've been around enough Linux geeks to know one thing it's got going for it: open source. If my artistically inclined peabrain grasps anything, it's that open source leaves the GPX2 open to a lot of independent user-created development. If it turns out to be so, then that's a goooood thing.

More power to Gamepark. My grubby little gamer hands can't wait to get ahold of one.

1 Comments:

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