Brian Edenfield
Available for freelance
Photoshop, 3DS Max 7, Maya 7, Flash, Torque Game Engine
Sketching, Illustration, Concept Design, Animation, 3D Modeling and Sculpture
Beeline Studios
Evil Twin/Doppelganger
Electronic Arts
A.S.K. Learning
Tektonic Studios
SCEA, Inc.
Spunky Productions
Pixel Technologies
Juggernaut Studios
Jellyman Productions
Find me

Wednesday, February 09, 2005

Sketch: About 2 hours each.

I'm getting really noodly with these all of a sudden. Putting a lot more time into each one. So much so that it's making my previous attempts look like ass (no pun intended). I think it has something to do with this contract gig I have. I have to create these avatars and I'm spending hours on making these really tightly rendered forms. It's definitely influencing the way I render my sketches.

I don't know if I will loosen up again or stay with the tightly rendered look.

I don't have much to comment on in the world, so here are some links to chew on.

Link 1 pearl 2
Link 2 shine my shoe
Link 3 insanity
Link 4 never more

Ward Churchill links (Since he's the new scapegoat to keep everyone's attention off the really fucked up Bush Admin:
Ward Churchill
the Story!

Bolt Gallery


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